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PEACHYPEACHY
Action

Punch

The `punch` command allows users to playfully punch other users with action-packed animated GIF responses in competitive fun.

Command Details

  • Name: punch
  • Aliases: None
  • Category: Action
  • Description: Playfully punch another user in a fun, competitive way
  • Usage: P punch @user, p punch @user, or /punch @user
  • Examples:
    • P punch @JohnDoe
    • p punch @rival
    • /punch @competitor
  • Cooldown: 3 seconds
  • Arguments: user (required) - The user you want to punch
  • Slash Command: Enabled
  • Permissions:
    • Bot: SendMessages, ViewChannel, EmbedLinks
    • User: None
  • Player Requirements: None (no voice, DJ, or active player required)

Functionality

  • Competitive Roleplay: Enables playful combat interactions with action-packed punch themes.
  • Action-Packed GIFs: Features dynamic animated images from fighting and action animation collections.
  • Friendly Competition: Allows users to engage in playful rivalry and competitive banter.
  • Random Action Selection: Chooses from various energetic and impactful punch animations.
  • Safe Combat Context: Maintains a clearly playful, non-harmful fighting atmosphere.
  • Competitive Spirit: Encourages fun competition and friendly challenges between users.
  • Self-Punch Humor: May include special comedic responses for users targeting themselves.
  • Action Entertainment: Provides exciting and energetic moments in server interactions.
  • Fighting Flair: Adds combat-themed elements to social interactions with dynamic descriptions.
  • Visual Impact: Uses striking fighting animations to enhance the competitive experience.

Code Overview

The command is built using a Command class structure and handles both message-based and interaction-based (slash command) inputs. It uses:

  • User validation ensuring appropriate targets while maintaining playful combat context.

  • client.embed() creation with action-packed descriptions emphasizing competitive elements.

  • Random selection from a collection of dynamic, fighting-themed animated GIFs.

  • setImage() method to display selected action animations within the response embed.

  • Competitive messaging that maintains fun context while avoiding serious aggression implications.

  • Error handling for invalid users, permission issues, or content delivery problems.

  • Cooldown management preventing spam while allowing natural competitive interaction flow.

  • Special handling for self-targeting with appropriate humorous or reflexive responses.

  • Embed styling with action colors, competitive emojis, and dynamic presentation.

  • Integration with Discord user systems for reliable competitive interaction processing.

  • No special permissions required

  • Can be used in any channel where the bot has message permissions

Note

This is purely for entertainment and playful interaction. No actual aggression is intended.