Punch
The `punch` command allows users to playfully punch other users with action-packed animated GIF responses in competitive fun.
Command Details
- Name: punch
- Aliases: None
- Category: Action
- Description: Playfully punch another user in a fun, competitive way
- Usage:
P punch @user
,p punch @user
, or/punch @user
- Examples:
P punch @JohnDoe
p punch @rival
/punch @competitor
- Cooldown: 3 seconds
- Arguments: user (required) - The user you want to punch
- Slash Command: Enabled
- Permissions:
- Bot: SendMessages, ViewChannel, EmbedLinks
- User: None
- Player Requirements: None (no voice, DJ, or active player required)
Functionality
- Competitive Roleplay: Enables playful combat interactions with action-packed punch themes.
- Action-Packed GIFs: Features dynamic animated images from fighting and action animation collections.
- Friendly Competition: Allows users to engage in playful rivalry and competitive banter.
- Random Action Selection: Chooses from various energetic and impactful punch animations.
- Safe Combat Context: Maintains a clearly playful, non-harmful fighting atmosphere.
- Competitive Spirit: Encourages fun competition and friendly challenges between users.
- Self-Punch Humor: May include special comedic responses for users targeting themselves.
- Action Entertainment: Provides exciting and energetic moments in server interactions.
- Fighting Flair: Adds combat-themed elements to social interactions with dynamic descriptions.
- Visual Impact: Uses striking fighting animations to enhance the competitive experience.
Code Overview
The command is built using a Command
class structure and handles both message-based and interaction-based (slash command) inputs. It uses:
-
User validation ensuring appropriate targets while maintaining playful combat context.
-
client.embed()
creation with action-packed descriptions emphasizing competitive elements. -
Random selection from a collection of dynamic, fighting-themed animated GIFs.
-
setImage()
method to display selected action animations within the response embed. -
Competitive messaging that maintains fun context while avoiding serious aggression implications.
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Error handling for invalid users, permission issues, or content delivery problems.
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Cooldown management preventing spam while allowing natural competitive interaction flow.
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Special handling for self-targeting with appropriate humorous or reflexive responses.
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Embed styling with action colors, competitive emojis, and dynamic presentation.
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Integration with Discord user systems for reliable competitive interaction processing.
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No special permissions required
-
Can be used in any channel where the bot has message permissions
Note
This is purely for entertainment and playful interaction. No actual aggression is intended.